Posts Tagged ‘iPhone’

The ketchup-packet economy

October 25th, 2011
By: Tim Heston

I’m not a big sports fan.

There, I said it.

But my wife is; most of my friends are; so are my parents. I’m the odd guy out, I suppose (or just plain odd).  But because I’m pretty much surrounded by people who love sports, I appreciate how the games affect us. They’re so compelling. Like a novel, a game is an unfolding story that doesn’t really matter. Once it’s over, our lives really don’t change that much. But what a story--and unlike a novel or movie, the narrative unfolds before our eyes--the ending, unknown. (My wife grew up in St. Louis, so you can guess what we’ve been watching the past few days. That story isn’t over yet.)

An essayist for the New York Times Magazine said it best in this article. All the drama surrounding people who are paid to hit balls with sticks got me thinking just how much we humans love a good story. Indirectly, this may be why we lavish so much attention on the companies that tell a good story, like Apple. Its products are so compelling, its designs so sleek. Steve Jobs was a master designer and communicator. He knew how people could emotionally connect with inanimate objects. People love their iPhones, and because they do, Apple is one of the most valuable companies in the world.

But will Apple always be as profitable as it is? Some don’t think so. Like sports franchises (also good storytellers), Apple will always be there, but Forbes William Baldwin predicts that better investment buys may be the so-called “boring companies.”  Boring companies often make the polar opposite of Apple’s products: ever present, but hidden. We don’t love these objects; often, we hardly notice them.

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The future of training

January 28th, 2010
By: Eric Lundin

Whether or not you follow all the latest trends in digital technology, you’ve probably seen fancy devices such as the Smartphone from BlackBerry® or the iPhone from Apple. They allow you to do all sorts of things—play music, send and receive text messages, take photos, record and edit video, surf the Web, and so on. I have heard that you can even place and receive telephone calls.

It doesn’t end there, of course. Countless programmers have spent countless hours creating applications (excuse me, “apps”) for these devices. Many are free, and a lot of them are novelties (excuse me, “useless”), such as one that mimics the sound of pumping a shotgun. I guess that one is actually pretty cool, now that I think about it. The iPhone has a built-in accelerometer; when it senses you making a shotgun-pumping motion, the application responds accordingly.

I asked a couple of our IT staff members about unusual apps.

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